AI Insights · Timothy · September 2024
Top 5 Paid Games on Unified Platform in Nigeria Q3 2024
Discover the performance trends of the top 5 paid gaming apps in Nigeria for Q3 2024, with insights on weekly downloads, revenue, and active users.
In the third quarter of 2024, the top 5 paid gaming apps on the unified platform in Nigeria demonstrated varied performance trends. According to data from Sensor Tower, these apps showed fluctuations in weekly downloads, revenue, and active user numbers, reflecting their dynamic engagement with the audience.
Vector from NEKKI experienced a peak in weekly downloads in early August, reaching around 13.3K, followed by a gradual decline towards the end of the quarter. Its weekly revenue saw a notable spike in mid-August at approximately $12, while active users peaked at around 35.7K during the same period, before tapering slightly by the end of September.
Earn to Die 2 by Not Doppler showed a moderate increase in weekly downloads in early August, reaching about 3.5K. The app's revenue had its ups and downs, peaking at $17 in mid-September. The active user base saw a high of 22K in early August, with fluctuations throughout the quarter, eventually settling at approximately 15.6K by the end of September.
Street Fighter IV CE from CAPCOM CO., LTD. maintained a steady download rate, with slight increases in late July peaking at 2.2K. Revenue was relatively stable, hovering between $3 and $14 throughout the quarter. The app's active users peaked at around 5.5K in late August, with a gradual decline towards the end of September.
Geometry Dash Lite by RobTop Games saw a consistent number of downloads, peaking at 1.6K in late July. Its revenue remained modest, with occasional peaks reaching up to $12. Active user numbers showed a gradual increase, peaking at about 12.4K in late August, followed by a slight decline towards the end of September.
Princess Hair & Makeup Salon by FM by Bubadu experienced a steady decline in weekly downloads, from about 1.5K in early August to 747 by the end of September. The app did not generate any revenue during this period. Active users peaked at around 2.4K in late July, with a gradual decline throughout the quarter, ending at approximately 1.6K.
For more in-depth insights and data, visit Sensor Tower.